
TRIVALENT: AWAKENING THE VOID
A downloadable game for Windows
# TRIVALENT: AWAKENING THE VOID
**Two opposing gravities collide. The Final Ten-Billion-Year War has begun.**
*TRIVALENT* is a cold, logical, turn-based abstract board game set on a toroidal (seamlessly looping) trivalent graph. Within a borderless cosmic space, a mathematical conflict unfolds, distilling and reconstructing the mechanics of Go to their absolute limit.
Choose between the blue stellar flame "Rigel" and the red chaos "Antares."
As a commander in this ten-billion-year decisive battle, you must sever enemy strings and dominate the space.
### Core Mechanics
* **The Logic of Space:** A trivalent mesh intersecting at 120-degree angles. All 84 nodes possess exactly three adjacent points (liberties) without exception. There are no special zones such as "edges" or "corners" on the board.
* **The Void Eye:** Enclose an empty node with three stones to form an "Eye." It grants substantial benefits (points) to your faction, but this power is lost if the eye is destroyed by an enemy invasion or your own defensive occupation.
* **Disadvantage Chain Resonance:** Awakening consecutive Void Eyes while trailing in score triggers a Chain Resonance. Accumulating Cosmic Points amplifies the momentum for a comeback.
* **Convergence & Spatial Bias:** Moves that recreate a previous board state (Super-Ko) are forbidden, driving the conflict toward an irreversible convergence. The second player (Antares) is granted a "Spatial Bias" (Komi) of 1.5 points to offset the first-player advantage.
### Features
* **VS COM:** A solitary computational war against an optimized AI.
* **Local Multiplayer:** Local two-player matches sharing a single PC. (*External tools such as Parsec or Discord screen sharing are recommended for remote play.)
* **Review Mode:** After convergence, rewind and analyze the ten-billion-year history of the war (game record) move by move.
* **Minimalist Sci-Fi UI:** An instrument panel design that eliminates unnecessary decoration, leaving only floating information and calculation results.
Maximize your forces. You must reach the endgame with many Void Eyes residing within your massive string.
| Published | 1 day ago |
| Status | Released |
| Platforms | Windows |
| Author | hugluck |
| Genre | Strategy |
| Tags | abstract-strategy, Board Game, igo, Sci-fi, Singleplayer, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
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